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  1. #11
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    Quote Originally Posted by isu
    Logged out next to vortex and then failed baium, I wouldn't call it that you beat us.

    For same reason AQ was modified, so you cannot have relogged destros on spawn.

    I would suggest to setup pvp zone with same rules as on AQ.
    I would call it lazy defense. Maybe don't guard it with AcrticFox and rest of clan at olympiad next time. AQ and rest of bosses are different principle. U can log and immediately slay AQ, u can't with tezza/baium/anthy/valakas. AQ wasn't modified for some reason, it was modified (QQed out) because your clan members inability to slay it on past servers (yep U can't hide the fact uniquit pack is your part).

    Quote Originally Posted by NEO View Post
    What greedy you are ... You already farm everything on the server, without opposition, stand afk on every resp. the first time we managed to beat you and you immediately ran to the forum to complain and change the server for yourself.
    You are funny.
    Welcome to CZ/ČBL community, they usually try to change everything whatever don't suits them at the time.
    Last edited by Nachrade; 19-11-2019 at 12:48.

  2. #12
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    Ať je to natavené jako všude , odlog na delší dobu v PVP zone by mělo vyportit , stejně jako u Aq , tezza apod.. co se týče Baiuma a hp pod půl a pak usne a je furt stejný jako by to dál high char tak to mi přejde trošku ujeté

  3. #13
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    Quote Originally Posted by Nachrade View Post
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    I would call it lazy defense. Maybe don't guard it with AcrticFox and rest of clan at olympiad next time. AQ and rest of bosses are different principle. U can log and immediately slay AQ, u can't with tezza/baium/anthy/valakas. AQ wasn't modified for some reason, it was modified (QQed out) because your clan members inability to slay it on past servers (yep U can't hide the fact uniquit pack is your part).



    Welcome to CZ/ČBL community, they usually try to change everything whatever don't suits them at the time.
    Vsak tu nehrajes ne?

  4. #14
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    Sep 2019
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    Pvp zóna kterou si vyplakali poke by teď podle poke měla dávat při relogu port do města... Jak moc do ty hry chcete ještě zasahovat...?

  5. #15
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    Aug 2014
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    Quote Originally Posted by Kosa View Post
    Pvp zóna kterou si vyplakali poke by teď podle poke měla dávat při relogu port do města... Jak moc do ty hry chcete ještě zasahovat...?
    PvP zona je tu z vasho IL servera. ;)

  6. #16
    L2 Admin
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    Regarding no-restart zone at Baium:
    Currently there is no-restart zone only at AQ and Valakas. At AQ it is due to the fact that it was possible to relog buffed characters right where she spawns allowing the first clan which logs characters to kill her in seconds from time of spawn - this is not the case at other WBs.
    At Valakas the no restart zone is (near heart) by default - here we only added a PvP zone..
    There is no no-restart zone in front of the entrance to Tezza/Antharas & Baium and this can be a tactical factor as it was shown during the last Baium.


    Regarding damage “sharing”
    From our perspective this is not a bug. Maximum it is a poorly designed game mechanic, but you could say this about other mechanics in L2 as well. With world bosses that are not instanced you cannot speak about NPC instances, because even though the WB goes “to sleep”, it is still the same NPC. Every NPC remembers the damage it took until you kill it or server restarts. Drop is determined by levels of characters that did majority damage and this is not capped by max HP of the NPC. This is one of very basic game mechanics. Making changes here could influence the entire drop system - not only world bosses, which is too risky to change on a running server without extensive testing and could cause more harm than good

    The ideal way to contact us is directly on our FB.

  7. #17
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    Oct 2013
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    Neviem ako na starších chronicloch, ale od GoD+ ak si bol odlognuty alebo stal za riekou ku AQ tak si dostal auto port daleko od AQ ( zhruba niekde pred most +-) a po uspati Baiuma mu síce HP ostali, ale looting rights nie. A tam to fungovalo tak, že na drop rate sa počítal damage len od party/cc ktorá má looting rights. A keďže po uspani baiuma automaticky padnú, a ty ich po prebudení získaš, išlo o tvoj damage.

    Možno sa robili úpravy na GoD alebo HF, ale GMka oficiálne declarovali len zmeny dragonov, ale ninja neoznamene zmeny sú od kórejcov na officialnych serveroch bežné...

 

 
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