Hey, so no idea what it's called, but I'm talking about monsters having a few seconds of ultimate defense type of very high defenses against nukers:



The problem with it that it's way too frequent and extremely annoying. Especially because sometimes the animation is late and so you end up wasting mana.

But the bigger issue is that it's also unfair because it seems each nuking shot has a chance of triggering it, but it can never be the first shot. So if you 1-2 shot mobs (like people with CDL or much better weapons) they virtually never encounter it as mobs die faster than they could cast this skill.

But with nukers killing in 3 or more hits, they will encounter this skill waaay more often, like every 2nd or 3rd mob, slowing them down (while they're slow already and need more mana to kill), and killing all the fun of playing a nuker.