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  1. #11
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    These debuffs should not exist on IL, as far as I know.

  2. #12
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    On Teon they existed but im not sure which ones. https://www.youtube.com/watch?v=Y3yduj96I0o min 1:19

  3. #13
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    Quote Originally Posted by badjoke View Post
    On Teon they existed but im not sure which ones. https://www.youtube.com/watch?v=Y3yduj96I0o min 1:19
    I mean that Flu + Revma should not exists, I should ve used better wording. Vid probably shows Malaria + Cholera.

  4. #14
    Update:
    Also ponds in HS are set to cancel Flu + Rheumatism debuffs.

    Also existence of these skills is settled...they exist in all retail packs. The question is, if they should be used by the monsters.

    EDIT: I just want to note, that I have seen such examples of something bugged and forgotten in the past. E.g.: Twins in SoI should give quest items for the quest from which you can get 81 books. It never worked on any chronicle. I stumbled on the bug by accident. The AIs of the 2 RBs had everything regarding the quest inside. Problem was, they were dying in a special way and could not determine last attacker when dying. Adding one line solved the problem.... I consider the HS debuffs as something similar. Everything points to the fact that it should work.
    Last edited by Teclis; 20-09-2018 at 13:10.

  5. #15
    Quote Originally Posted by Teclis View Post
    Update:
    Also ponds in HS are set to cancel Flu + Rheumatism debuffs.

    Also existence of these skills is settled...they exist in all retail packs. The question is, if they should be used by the monsters.

    EDIT: I just want to note, that I have seen such examples of something bugged and forgotten in the past. E.g.: Twins in SoI should give quest items for the quest from which you can get 81 books. It never worked on any chronicle. I stumbled on the bug by accident. The AIs of the 2 RBs had everything regarding the quest inside. Problem was, they were dying in a special way and could not determine last attacker when dying. Adding one line solved the problem.... I consider the HS debuffs as something similar. Everything points to the fact that it should work.
    They exist in client, but not enabled at NA servers in that times for sure.

    http://boards.lineage2.com/showthread.php?t=158383 topic from that time.

    Some fraps, but i will search for more :o]
    https://www.youtube.com/watch?v=iFtAJX6Nank
    https://www.youtube.com/watch?v=OfrLznllitw#t=349
    https://youtu.be/Id3IB_j1qMo?t=1m7s
    Last edited by Arziel; 20-09-2018 at 13:36.

  6. #16
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    Teclis any update on it? or decided to leave as it is now?

  7. #17
    If ponds are set to cancel these debuffs as retail then we've what we need to make final decision

  8. #18
    I played many years on IL server. Sure, neither of them was 100% retail but always there were only cholera & malaria, on some L2j IL were rheu and flu enabled but I don't think it belongs here.

  9. #19
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    can we close this thread with simply decision yes/no ?

  10. #20
    yes please...I'd like to know your final decision guys

 

 
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