Teclis
15-07-2019, 09:41
We have prepared a special custom event that will run from server start.
Every 1.5-2.5 hours a random raid boss will spawn near one of the towns. This is announced server-wide. When this happens a PvP zone will activate in the vicinity of the RB. The goal is to slay this raid boss within 1 hour. The raid bosses will have a standard drop and in addition to this they will drop various rewards based on their level. The additional reward will be Warrior Coins at start and we will add additional rewards as time progresses.
The towns are divided into categories by level:
Gludio - RB level 25 - Additional reward: 100 WC
Dion - RB level 30-35 - Additional reward: 150 WC
Schuttgart - RB level 36-45 - Additional reward: 200 WC
Giran - RB level 46-55 - Additional reward: 250 WC
Oren - RB level 56-65 - Additional reward: 300 WC
Aden - RB level 66-70 - Additional reward: 350 WC
Goddard - RB level 71-75 - Additional reward: 400 WC
Heine - RB level 76-80- Additional reward: 500 WC
No-restart zone where Raid bosses may spawn, restart allowed for 10 minutes only.
On server start it will be possible to spawn a raid boss only near first 2 towns. As players’ level progresses we will be activating additional towns.
It will not be possible to pull the raid boss outside of the PvP zone. When this is attempted and raid boss is pulled outside of the PvP zone, the raid will teleport back to its spawn point and will heal itself completely.
We hope you will enjoy this new event.
BETA Setting: To be able to test this event, we will modify the event configuration for Beta test. Server will try to spawn a new RB every 15 minutes.
New raid boss will spawn only if the previous raid was killed, or if it will despawn after 1 hour timer to kill it expires!
Every 1.5-2.5 hours a random raid boss will spawn near one of the towns. This is announced server-wide. When this happens a PvP zone will activate in the vicinity of the RB. The goal is to slay this raid boss within 1 hour. The raid bosses will have a standard drop and in addition to this they will drop various rewards based on their level. The additional reward will be Warrior Coins at start and we will add additional rewards as time progresses.
The towns are divided into categories by level:
Gludio - RB level 25 - Additional reward: 100 WC
Dion - RB level 30-35 - Additional reward: 150 WC
Schuttgart - RB level 36-45 - Additional reward: 200 WC
Giran - RB level 46-55 - Additional reward: 250 WC
Oren - RB level 56-65 - Additional reward: 300 WC
Aden - RB level 66-70 - Additional reward: 350 WC
Goddard - RB level 71-75 - Additional reward: 400 WC
Heine - RB level 76-80- Additional reward: 500 WC
No-restart zone where Raid bosses may spawn, restart allowed for 10 minutes only.
On server start it will be possible to spawn a raid boss only near first 2 towns. As players’ level progresses we will be activating additional towns.
It will not be possible to pull the raid boss outside of the PvP zone. When this is attempted and raid boss is pulled outside of the PvP zone, the raid will teleport back to its spawn point and will heal itself completely.
We hope you will enjoy this new event.
BETA Setting: To be able to test this event, we will modify the event configuration for Beta test. Server will try to spawn a new RB every 15 minutes.
New raid boss will spawn only if the previous raid was killed, or if it will despawn after 1 hour timer to kill it expires!